RENEWAL / MONSTERS
Taoist Hermit
#1531FormlessLargeNeutral 2
Level96
HP9,727
SP1
Base EXP0
Job EXP0
Base ATK456
Base MATK30
DEF66
MDEF46
STR63
AGI57
VIT45
INT60
DEX119
LUK45
100% HIT353
95% FLEE360
Combat details
- Attack Range
- 10 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 190 ms
- Attack Delay
- 480 ms
- Attack Motion
- 840 ms
- Damage Motion
- 432 ms
- Ai
- 5
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 2 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost70%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Taoist Hermit
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 19, 135 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 24, 135 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 28, 135 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 32, 135 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
