PRE-RENEWAL / MONSTERS
Taoist Hermit
FormlessLargeNeutral 2
Elemental damage received Neutral 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 0%
- UndeadUnd
- 100%
- Level
- 56
- HP
- 10,392
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 311–333
- DEF
- 25
- MDEF
- 59
- 100% HIT
- 96
- 95% FLEE
- 267
Attributes
- STR
- 1
- AGI
- 20
- VIT
- 18
- INT
- 50
- DEX
- 136
- LUK
- 11
Taoist Hermit drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 10 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 190 ms
- Attack Delay
- 480 ms
- Attack Motion
- 840 ms
- Damage Motion
- 432 ms
- Ai
- 5
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Taoist Hermit
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 19, 135 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 24, 135 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 28, 135 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 32, 135 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.




