RENEWAL / MONSTERS
Goblin
DemihumanMediumFire 1
Elemental damage received Fire 1 defense
- NeutralNeu
- 100%
- WaterWat
- 150%
- EarthEar
- 90%
- FireFir
- 25%
- WindWin
- 100%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 90%
- Level
- 44
- HP
- 943
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 138–169
- MATK
- 78–95
- DEF
- 52
- MDEF
- 5
- 100% HIT
- 260
- 95% FLEE
- 247
Attributes
- STR
- 33
- AGI
- 16
- VIT
- 24
- INT
- 15
- DEX
- 58
- LUK
- 10
Goblin drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1320 ms
- Attack Motion
- 620 ms
- Damage Motion
- 240 ms
- Ai
- 19
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Goblin
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 24, 20 |
Time Limit FightTown & interior · force_3-1 | 1 | Script controlled | 170, 86 |
Time Limit FightTown & interior · force_3-1 | 1 | Script controlled | 176, 97 |
Time Limit FightTown & interior · force_3-1 | 1 | Script controlled | 170, 108 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.





