RENEWAL / MONSTERS
Laurell Weinder
#1657DemihumanMediumGhost 2
Level133
HP40,282
SP1
Base EXP2,925
Job EXP3,613
Base ATK668
Base MATK1,032
DEF76
MDEF180
STR67
AGI79
VIT65
INT162
DEX168
LUK57
100% HIT412
95% FLEE446
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 576 ms
- Attack Motion
- 432 ms
- Damage Motion
- 288 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Ghost 2 defenseNeutral70%
Water100%
Earth100%
Fire100%
Wind100%
Poison75%
Holy100%
Dark100%
Ghost150%
Undead125%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Chills Of DeathMiscellaneous · 6471 | 0.01% | 0.01% | |
Clip [1]Armor · 2607 | 0.01% | 0.01% | |
Laurell Weinder CardCard · 4350 | 0.01% | 0.01% | Cannot be stolen |
Research ChartMiscellaneous · 7347 | 1% | 1% | |
Silent Energy ParticleMiscellaneous · 25127 | 10% | 10% | |
Silver Robe [1]Armor · 2333 | 0.15% | 0.15% | |
Weak Energy ParticleMiscellaneous · 25128 | 2.5% | 2.5% | |
Wing StaffWeapon · 1616 | 0.01% | 0.01% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Laurell Weinder
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Somatology Laboratory F1Dungeon · lhz_dun01 | 11 | 5 s | Map-wide | Source ↗ |
Somatology Laboratory F2Dungeon · lhz_dun02 | 50 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
12| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Fire WallMagic · 18 | 5 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
Frost DriverMagic · 15 | 9 | 100% | 0.5 s20 s recast | chasetarget · cancelable: yes | always0 |
Lightning BoltMagic · 20 | 9 | 10% | 1 s5 s recast | idletarget · cancelable: no | always0 |
Lightning BoltMagic · 20 | 7 | 100% | 1 s20 s recast | chasetarget · cancelable: no | always0 |
Lightning BoltMagic · 20 | 7 | 100% | 1 s20 s recast | attacktarget · cancelable: no | always0 |
Safety WallMagic · 12 | 10 | 20% | 1 s5 s recast | attackself · cancelable: no | myhpltmaxrate30 |
Soul StrikeMagic · 13 | 9 | 50% | No added delay1 s recast | idlerandomtarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 9 | 50% | No added delay1 s recast | attacktarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 5 | 30% | No added delay1 s recast | attacktarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 3 | 20% | No added delay1 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Thunder StormMagic · 21 | 5 | 20% | 1.5 s5 s recast | attacktarget · cancelable: no | attackpcge2 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















