PRE-RENEWAL / MONSTERS
Laurell Weinder
DemihumanMediumGhost 2
Elemental damage received Ghost 2 defense
- NeutralNeu
- 25%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 150%
- UndeadUnd
- 100%
- Level
- 61
- HP
- 6,168
- Base EXP
- 4,620
- Job EXP
- 30
Combat
- ATK
- 430–517
- DEF
- 8
- MDEF
- 48
- 100% HIT
- 122
- 95% FLEE
- 181
Attributes
- STR
- 1
- AGI
- 41
- VIT
- 5
- INT
- 120
- DEX
- 45
- LUK
- 10
Laurell Weinder drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 576 ms
- Attack Motion
- 432 ms
- Damage Motion
- 288 ms
- Ai
- 4
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Laurell Weinder
9 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Somatology Laboratory F1Dungeon · lhz_dun01 | 1 | No added delay | Map-wide |
Somatology Laboratory F1Dungeon · lhz_dun01 | 5 | 10 min + 0–5 min | 150, 50Area ±16, ±18 |
Somatology Laboratory F1Dungeon · lhz_dun01 | 2 | 10 min + 0–5 min | 250, 150Area ±18, ±30 |
Somatology Laboratory F1Dungeon · lhz_dun01 | 2 | 10 min + 0–5 min | 50, 150Area ±11, ±35 |
Somatology Laboratory F1Dungeon · lhz_dun01 | 1 | 15 min + 0–13.33 min | 192, 61Area ±18, ±30 |
Somatology Laboratory F2Dungeon · lhz_dun02 | 26 | No added delay | Map-wide |
Somatology Laboratory F2Dungeon · lhz_dun02 | 4 | 2 min + 0–1 min | 150, 150Area ±56, ±54 |
Somatology Laboratory F2Dungeon · lhz_dun02 | 10 | 2 min + 0–1 min | 150, 150Area ±105, ±90 |
Somatology Laboratory F2Dungeon · lhz_dun02 | 10 | 5 min + 0–2.5 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Laurell Weinder skills
12| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Fire WallMagic · 18 | 5 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
Frost DiverMagic · 15 | 9 | 100% | 0.5 s20 s recast | chasetarget · cancelable: yes | always0 |
Lightning BoltMagic · 20 | 9 | 10% | 1 s5 s recast | idletarget · cancelable: no | always0 |
Lightning BoltMagic · 20 | 7 | 100% | 1 s20 s recast | chasetarget · cancelable: no | always0 |
Lightning BoltMagic · 20 | 7 | 100% | 1 s20 s recast | attacktarget · cancelable: no | always0 |
Safety WallMagic · 12 | 10 | 20% | 1 s5 s recast | attackself · cancelable: no | myhpltmaxrate30 |
Soul StrikeMagic · 13 | 9 | 50% | No added delay1 s recast | idlerandomtarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 9 | 50% | No added delay1 s recast | attacktarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 5 | 30% | No added delay1 s recast | attacktarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 3 | 20% | No added delay1 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
ThunderstormMagic · 21 | 5 | 20% | 1.5 s5 s recast | attacktarget · cancelable: no | attackpcge2 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.




















