RENEWAL / MONSTERS
Armeyer Dinze
#1660DemihumanMediumEarth 3
You’re viewing Renewal.
View Pre-Renewal version Level134
HP46,878
Base EXP0
Job EXP0
Base ATK1,390
Base MATK155
DEF199
MDEF4
Combat details
STR123
AGI59
VIT85
INT65
DEX144
LUK62
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 120 ms
- Attack Delay
- 1008 ms
- Attack Motion
- 864 ms
- Damage Motion
- 288 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
A different era
Compare the base values at 1× rates.
| Stat | Renewal | Pre-Renewal |
|---|---|---|
| Level | 134 | 66 |
| HP | 46,878 | 7,110 |
| DEF | 199 | 42 |
| MDEF | 4 | 6 |
Elemental damage received
Earth 3 defenseNeutral100%
Water100%
Earth0%
Fire200%
Wind70%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Gift BoxConsumable · 644 | 0.05% | 0.05% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 8 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | idleself · cancelable: yes | skillused28 · 15 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | attackself · cancelable: yes | skillused28 · 15 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | chaseself · cancelable: yes | skillused28 · 15 |
MammoniteWeapon · 42 | 9 | 10% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
MammoniteWeapon · 42 | 9 | 100% | 0.8 s1 s recast | attacktarget · cancelable: no | skillused42 |
| Stun AttackWeapon · 179 | 4 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
LOOK A LITTLE CLOSER
View on rAthena ↗All data & sources
Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage
Full database properties
- Id
- 1660
- Aegis Name
- G_ARMAIA
- Name
- Armeyer Dinze
- Japanese Name
- Armaia
- Level
- 134
- Hp
- 46878
- Attack
- 1390
- Attack2
- 155
- Defense
- 199
- Magic Defense
- 4
- Str
- 123
- Agi
- 59
- Vit
- 85
- Int
- 65
- Dex
- 144
- Luk
- 62
- Attack Range
- 1
- Skill Range
- 10
- Chase Range
- 12
- Size
- Medium
- Race
- Demihuman
- Race Groups
- Biolab
- Yes
- Element
- Earth
- Element Level
- 3
- Walk Speed
- 120
- Attack Delay
- 1008
- Attack Motion
- 864
- Client Attack Motion
- 240
- Damage Motion
- 288
- Ai
- 4
- Modes
- Fixed Item Drop
- Yes
- Drops
- Item
- Gift_Box
- Rate
- 5
- Image Source
- iRO/data.grf/data/sprite/몬스터/armaia.spr
- Monster Poster Image
- /static/assets/monsters/52e5306dc579512b66501df2.webp
- Monster Animation
- actor
- /static/preview/actors/5ba7e020d174784a48e6b54c.json.gz
- actions
- id
- 0
- name
- Idle
- directions
- 01234567
- id
- 1
- name
- Walk
- directions
- 01234567
- id
- 2
- name
- Attack
- directions
- 01234567
- id
- 3
- name
- Hit
- directions
- 01234567
- id
- 4
- name
- Death
- directions
- 01234567
- source
- iRO/data.grf
- idle direction
- 0
- idle frames
- 6
- idle delay
- 96.0
- idle
- /static/assets/monsters/884f0a07b3cf90cc5c04dfa7.webp
- animated
- Yes
- width
- 66
- height
- 101
Full monster skill conditions and values
Earth Attribute Attack
- Monster
- 1660
- Info
- Armeyer Dinze@NPC_GROUNDATTACK
- State
- attack
- Skill
- 185
- Level
- 5
- Rate
- 1000
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Emotion
- Monster
- 1660
- Info
- Armeyer Dinze@NPC_EMOTION
- State
- idle
- Skill
- 197
- Level
- 1
- Rate
- 2000
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- self
- Condition
- always
- Condition Value
- 0
- Value1
- 8
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Emotion
- Monster
- 1660
- Info
- Armeyer Dinze@NPC_EMOTION
- State
- idle
- Skill
- 197
- Level
- 1
- Rate
- 10000
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- self
- Condition
- skillused
- Condition Value
- 28
- Value1
- 15
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Emotion
- Monster
- 1660
- Info
- Armeyer Dinze@NPC_EMOTION
- State
- attack
- Skill
- 197
- Level
- 1
- Rate
- 10000
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- self
- Condition
- skillused
- Condition Value
- 28
- Value1
- 15
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Emotion
- Monster
- 1660
- Info
- Armeyer Dinze@NPC_EMOTION
- State
- chase
- Skill
- 197
- Level
- 1
- Rate
- 10000
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- self
- Condition
- skillused
- Condition Value
- 28
- Value1
- 15
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Mammonite
- Monster
- 1660
- Info
- Armeyer Dinze@MC_MAMMONITE
- State
- attack
- Skill
- 42
- Level
- 9
- Rate
- 1000
- Cast Time
- 800
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- 8
- Chat
Mammonite
- Monster
- 1660
- Info
- Armeyer Dinze@MC_MAMMONITE
- State
- attack
- Skill
- 42
- Level
- 9
- Rate
- 10000
- Cast Time
- 800
- Delay
- 1000
- Cancelable
- no
- Target
- target
- Condition
- skillused
- Condition Value
- 42
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- 8
- Chat
Stun Attack
- Monster
- 1660
- Info
- Armeyer Dinze@NPC_STUNATTACK
- State
- attack
- Skill
- 179
- Level
- 4
- Rate
- 1000
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat

