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RENEWAL / MONSTERS

Kasa

#1833FormlessLargeFire 3

KASA

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Kasa

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Level135
HP70,128
SP1
Base EXP3,639
Job EXP4,239
Base ATK1,506
Base MATK305
DEF104
MDEF70
STR111
AGI74
VIT65
INT78
DEX162
LUK55
100% HIT409
95% FLEE442

Combat details

Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
800 ms
Attack Motion
600 ms
Damage Motion
288 ms
Ai
21
Class
Boss

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

AggressiveDetects hidden playersStatus immuneKnockback immune

Elemental damage received

Fire 3 defense
Neutral100%
Water200%
Earth70%
Fire0%
Wind100%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead70%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Kasa

2 static spawns
Scripted encounters 2 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

MapAmountRespawn delayPositionReference
Geoborg CastleGeoborg CastleTown & interior · te_prtcas012Script controlled65, 28Source ↗
Te Aldecas1Te Aldecas1Town & interior · te_aldecas12Script controlled26, 224Source ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

15
SkillLevelChanceCast / delayState & targetCondition
Clashing SpiralClashing SpiralWeapon · 397115%1 s10 s recastattacktarget · cancelable: noalways0
Fire BallFire BallMagic · 1743100%0.5 s10 s recastidletarget · cancelable: noalways0
Fire BallFire BallMagic · 1743100%0.5 s10 s recastchasetarget · cancelable: noalways0
Fire BallFire BallMagic · 174350%0.5 s10 s recastattacktarget · cancelable: noalways0
Fire BreathWeapon · 6541020%1.5 s15 s recastchasetarget · cancelable: noalways0
Fire BreathWeapon · 6541020%1.5 s15 s recastattacktarget · cancelable: noalways0
Fire PillarFire PillarMagic · 805100%0.5 s30 s recastidlearound2 · cancelable: noalways0
GanbanteinGanbanteinNone · 483550%0.5 s5 s recastattacktarget · cancelable: nomyhpltmaxrate20
Meteor StormMeteor StormMagic · 83150%1 s10 s recastchasetarget · cancelable: noalways0
Meteor StormMeteor StormMagic · 83150%1 s10 s recastattacktarget · cancelable: noalways0
Shield ReflectShield ReflectWeapon · 2521100%No added delay5 min recastidleself · cancelable: yesalways0
Shield ReflectShield ReflectWeapon · 2521100%No added delay5 min recastchaseself · cancelable: yesalways0
Shield ReflectShield ReflectWeapon · 2521100%No added delay5 min recastattackself · cancelable: yesalways0
SightrasherSightrasherMagic · 811010%No added delay20 s recastattackself · cancelable: yesalways0
TeleportTeleportMagic · 261100%No added delayNo added delay recastidleself · cancelable: yesrudeattacked

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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