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RENEWAL / MONSTERS

Red Pepper

FormlessMediumFire 3MVP

MD_REDPEPPER

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ANIMATION VIEWER

Red Pepper

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Elemental damage received Fire 3 defense

NeutralNeu
100%
WaterWat
200%
EarthEar
70%
FireFir
0%
WindWin
100%
PoisonPoi
125%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
70%
Level
135
HP
9,514,800
Base EXP
426,099
Job EXP
298,270

Combat

ATK
1,179–1,665
MATK
704–1,125
DEF
345
MDEF
77
100% HIT
408
95% FLEE
389

Attributes

STR
72
AGI
73
VIT
70
INT
78
DEX
109
LUK
41
AggressiveDetects hiddenStatus immuneNo knockback

Red Pepper drops

Your rates
0.5%
5%
5%
30%
Red Pepper CardRed Pepper CardCannot be stolen
0.01%
50%
Old Blue BoxOld Blue BoxMVP reward
50%
Old Card AlbumOld Card AlbumMVP reward
5%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
120 ms
Attack Delay
480 ms
Attack Motion
1632 ms
Damage Motion
480 ms
Ai
4
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Red Pepper skills

6
SkillLevelChanceCast / delayState & targetCondition
Defense disregard attackWeapon · 170220%0.5 s15 s recastattacktarget · cancelable: noalways0
Fire BallFire BallMagic · 17540%0.3 s15 s recastchasetarget · cancelable: yesalways0
Fire BoltFire BoltMagic · 19320%0.3 s5 s recastchasetarget · cancelable: yesalways0
GuardGuardWeapon · 2491020%No added delay5 min recastchaseself · cancelable: yesalways0
GuardGuardWeapon · 249105%No added delay5 min recastattackself · cancelable: yesalways0
Magnum BreakMagnum BreakWeapon · 7520%No added delay15 s recastattackself · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

1
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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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