RENEWAL / MONSTERS
Leshij
PlantMediumEarth 3
Elemental damage received Earth 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 0%
- FireFir
- 200%
- WindWin
- 70%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 81
- HP
- 4,720
- Base EXP
- 1,001
- Job EXP
- 889
Combat
- ATK
- 430–569
- MATK
- 106–115
- DEF
- 144
- MDEF
- 12
- 100% HIT
- 300
- 95% FLEE
- 293
Attributes
- STR
- 73
- AGI
- 19
- VIT
- 56
- INT
- 15
- DEX
- 67
- LUK
- 25
Leshij drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 320 ms
- Attack Delay
- 2304 ms
- Attack Motion
- 840 ms
- Damage Motion
- 360 ms
- Ai
- 1
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Leshij
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Les ForestDungeon · mosk_dun01 | 74 | 5 s | Map-wide |
Temny ForestDungeon · mosk_dun02 | 35 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Leshij skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
HealMagic · 28 | 9 | 100% | 3 s5 s recast | idlefriend · cancelable: yes | friendhpltmaxrate50 |
HealMagic · 28 | 9 | 50% | 0.5 s5 s recast | idleself · cancelable: yes | myhpltmaxrate40 |
| Splash attackWeapon · 174 | 1 | 30% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
| Stun AttackWeapon · 179 | 3 | 10% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














