RENEWAL / MONSTERS
Shadow of Morocc
AngelLargeDark 1
Elemental damage received Dark 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 125%
- DarkDar
- 0%
- GhostGho
- 90%
- UndeadUnd
- 0%
- Level
- 132
- HP
- 63,900
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 1,778–2,539
- MATK
- 294–381
- DEF
- 199
- MDEF
- 35
- 100% HIT
- 423
- 95% FLEE
- 391
Attributes
- STR
- 126
- AGI
- 91
- VIT
- 63
- INT
- 61
- DEX
- 114
- LUK
- 37
Shadow of Morocc drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 110 ms
- Attack Delay
- 312 ms
- Attack Motion
- 480 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Shadow of Morocc skills
17| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
DispellMagic · 289 | 5 | 5% | No added delay30 s recast | chasetarget · cancelable: yes | always0 |
DispellMagic · 289 | 5 | 5% | No added delay30 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 · 9 |
| EmotionNone · 197 | 1 | 100% | No added delay30 s recast | chaseself · cancelable: yes | always0 · 9 |
| EmotionNone · 197 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 · 9 |
| ExpulsionNone · 674 | 1 | 1% | 1 s30 s recast | attacktarget · cancelable: no | always0 |
| Grand cross of DarknessMagic · 339 | 5 | 5% | 2 s30 s recast | attackself · cancelable: no | always0 |
Jupitel ThunderMagic · 84 | 5 | 50% | 1 s20 s recast | chasetarget · cancelable: no | always0 |
Jupitel ThunderMagic · 84 | 5 | 30% | 1 s20 s recast | attacktarget · cancelable: no | always0 |
Lord of VermilionMagic · 85 | 5 | 50% | 0.7 s25 s recast | chasetarget · cancelable: no | always0 |
Lord of VermilionMagic · 85 | 5 | 20% | 0.7 s25 s recast | attacktarget · cancelable: no | always0 |
| Magic MirrorMagic · 671 | 1 | 100% | No added delay30 s recast | chaseself · cancelable: yes | always0 |
| Pulse StrikeWeapon · 661 | 5 | 20% | No added delay30 s recast | chaseself · cancelable: yes | always0 |
| Pulse StrikeWeapon · 661 | 5 | 20% | No added delay30 s recast | attackself · cancelable: yes | always0 |
| Slow CastNone · 672 | 5 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
Two Hand QuickenWeapon · 60 | 30 | 100% | 0.8 s1 min recast | chaseself · cancelable: no | myhpltmaxrate45 |
Two Hand QuickenWeapon · 60 | 30 | 100% | 0.8 s1 min recast | attackself · cancelable: no | myhpltmaxrate45 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.





