Game version
RENEWAL / MONSTERS

Shadow of Morocc

DemonMediumUndead 3

G_MOROCC_3

Pre-Renewal
ANIMATION VIEWER

Shadow of Morocc

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Elemental damage received Undead 3 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
175%
WindWin
100%
PoisonPoi
25%
HolyHol
175%
DarkDar
0%
GhostGho
150%
UndeadUnd
0%
Level
133
HP
94,800
Base EXP
0
Job EXP
0

Combat

ATK
1,209–1,696
MATK
469–686
DEF
111
MDEF
37
100% HIT
392
95% FLEE
425

Attributes

STR
102
AGI
59
VIT
55
INT
82
DEX
147
LUK
54
AggressiveDetects hiddenStatus immuneNo knockback

Shadow of Morocc drops

Your rates

No item drops in this database.

More combat details
SP
1
Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
212 ms
Attack Motion
432 ms
Damage Motion
360 ms
Ai
21
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Shadow of Morocc skills

9
SkillLevelChanceCast / delayState & targetCondition
BedlamNone · 6632100%1 s20 s recastchaseself · cancelable: noalways0
BedlamNone · 6632100%1 s20 s recastattackself · cancelable: noalways0
Critical WoundsWeapon · 6734100%No added delay5 s recastattacktarget · cancelable: yesalways0
Critical WoundsWeapon · 673450%No added delay5 s recastidletarget · cancelable: yesalways0
Critical WoundsWeapon · 673450%No added delay5 s recastchasetarget · cancelable: yesalways0
EmotionNone · 1971100%No added delay30 s recastidleself · cancelable: yesalways0 · 9
EmotionNone · 1971100%No added delay30 s recastchaseself · cancelable: yesalways0 · 9
EmotionNone · 1971100%No added delay30 s recastattackself · cancelable: yesalways0 · 9
Energy DrainMagic · 200130%No added delayNo added delay recastchasetarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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