RENEWAL / MONSTERS
Dandelion Member
#1985DemihumanMediumDark 2
Level37
HP45,000
SP1
Base EXP0
Job EXP0
Base ATK305
Base MATK55
DEF0
MDEF10
STR28
AGI19
VIT32
INT0
DEX63
LUK20
100% HIT256
95% FLEE245
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 1772 ms
- Attack Motion
- 72 ms
- Damage Motion
- 384 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Dark 2 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison75%
Holy150%
Dark0%
Ghost80%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Dandelion Member
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 47 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Multi-stage AttackWeapon · 171 | 1 | 30% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Undead Attribute ChangeWeapon · 348 | 1 | 30% | 0.5 s10 min recast | attacktarget · cancelable: no | myhpltmaxrate80 |
| Undead Attribute ChangeWeapon · 348 | 1 | 30% | 0.5 s10 min recast | chasetarget · cancelable: no | myhpltmaxrate80 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

