RENEWAL / MONSTERS
Heart Hunter Sanare
DemihumanMediumNeutral 2
Elemental damage received Neutral 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 70%
- UndeadUnd
- 100%
- Level
- 120
- HP
- 30,159
- Base EXP
- 3,351
- Job EXP
- 2,681
Combat
- ATK
- 783–1,089
- MATK
- 535–838
- DEF
- 200
- MDEF
- 130
- 100% HIT
- 371
- 95% FLEE
- 382
Attributes
- STR
- 51
- AGI
- 51
- VIT
- 70
- INT
- 63
- DEX
- 117
- LUK
- 77
Heart Hunter Sanare drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 432 ms
- Attack Motion
- 1268 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Heart Hunter Sanare
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Special Border OSTown & interior · sp_os | 108 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Heart Hunter Sanare skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Holy Attribute AttackWeapon · 189 | 2 | 5% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| Holy Attribute AttackWeapon · 189 | 2 | 5% | No added delay5 s recast | chasetarget · cancelable: no | always0 |
Lex AeternaMagic · 78 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Lex AeternaMagic · 78 | 1 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Lex DivinaMagic · 76 | 10 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Lex DivinaMagic · 76 | 10 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Napalm BeatMagic · 11 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Napalm BeatMagic · 11 | 5 | 10% | No added delay1 s recast | chasetarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














