RENEWAL / MONSTERS
Corrupted Dark Lord
UndeadLargeUndead 3MVP
Elemental damage received Undead 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 175%
- WindWin
- 100%
- PoisonPoi
- 25%
- HolyHol
- 175%
- DarkDar
- 0%
- GhostGho
- 150%
- UndeadUnd
- 0%
- Level
- 194
- HP
- 74,476,822
- Base EXP
- 14,895,364
- Job EXP
- 10,426,755
Combat
- ATK
- 5,824–8,501
- MATK
- 3,179–5,484
- DEF
- 503
- MDEF
- 134
- 100% HIT
- 545
- 95% FLEE
- 511
Attributes
- STR
- 276
- AGI
- 151
- VIT
- 103
- INT
- 297
- DEX
- 172
- LUK
- 66
Corrupted Dark Lord drops
Your rates
Polluted Dark Lord CardCannot be stolen0.01%
0.5%
50%
25%
0.5%
Coif [1]MVP reward5%
SkullMVP reward60%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 868 ms
- Attack Motion
- 768 ms
- Damage Motion
- 480 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Corrupted Dark Lord
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Abyss Glastheim Castle F1Dungeon · gl_cas01_ | 1 | 1 h + 0–10 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Corrupted Dark Lord skills
14| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Agility UpNone · 350 | 5 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
| Break helmWeapon · 345 | 10 | 10% | 0.5 s30 s recast | chasetarget · cancelable: no | always0 |
| CometMagic · 708 | 5 | 20% | 2 s30 s recast | chasetarget · cancelable: no | always0 |
| Demonic Hell JudgmentWeapon · 768 | 5 | 100% | 0.8 s10 s recast | chasetarget · cancelable: no | always0 |
| Demonic Hell JudgmentWeapon · 768 | 5 | 100% | 0.8 s10 s recast | attacktarget · cancelable: no | always0 |
DispellMagic · 289 | 5 | 50% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Follower SummonsMagic · 196 | 1 | 100% | 0.7 s10 s recast | idleself · cancelable: no | slavele3 · 1605 |
| Follower SummonsMagic · 196 | 1 | 100% | 0.7 s10 s recast | attackself · cancelable: no | slavele3 · 1605 |
Meteor StormMagic · 83 | 11 | 50% | 0.5 s1 min recast | chasetarget · cancelable: no | always0 |
Meteor StormMagic · 83 | 11 | 50% | 0.5 s1 min recast | attacktarget · cancelable: no | always0 |
PneumaMagic · 25 | 1 | 50% | No added delay5 s recast | attacktarget · cancelable: yes | longrangeattacked0 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | walkself · cancelable: yes | rudeattacked0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








