RENEWAL / MONSTERS
Boss Meow
PlantSmallFire 3MVP
Elemental damage received Fire 3 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 70%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 70%
- Level
- 168
- HP
- 19,298,694
- Base EXP
- 1,608,224
- Job EXP
- 1,125,757
Combat
- ATK
- 2,731–3,940
- MATK
- 1,520–2,549
- DEF
- 462
- MDEF
- 103
- 100% HIT
- 454
- 95% FLEE
- 466
Attributes
- STR
- 144
- AGI
- 86
- VIT
- 98
- INT
- 153
- DEX
- 153
- LUK
- 98
Boss Meow drops
Your rates
Boss Pitaya CardCannot be stolen0.01%
25%
30%
15%
25%
25%
Fruit BasketMVP reward50%
Yggdrasil BerryMVP reward10%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 768 ms
- Attack Motion
- 768 ms
- Damage Motion
- 480 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Boss Meow
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Ba LostTown & interior · ba_lost | 1 | 2 h + 0–10 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Boss Meow skills
16| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Change LocationNone · 755 | 1 | 50% | No added delay30 s recast | chasetarget · cancelable: no | always0 |
| Change LocationNone · 755 | 1 | 50% | No added delay1 min recast | attacktarget · cancelable: no | longrangeattacked0 |
| Defense disregard attackWeapon · 170 | 1 | 20% | No added delay10 s recast | attacktarget · cancelable: yes | always0 |
| Fire Attribute AttackWeapon · 186 | 7 | 40% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Fire BreathWeapon · 654 | 3 | 20% | 0.5 s10 s recast | attacktarget · cancelable: yes | always0 |
Fire PillarMagic · 80 | 5 | 100% | 0.3 s30 s recast | idlearound2 · cancelable: no | always0 |
Fire WallMagic · 18 | 1 | 100% | 0.3 s20 s recast | chasetarget · cancelable: no | always0 |
Fire WallMagic · 18 | 10 | 30% | 0.3 s10 s recast | attacktarget · cancelable: no | always0 |
| Follower SummonsMagic · 196 | 1 | 100% | No added delay15 s recast | attackself · cancelable: yes | slavele2 |
| Petrify AttackWeapon · 180 | 2 | 10% | No added delay10 s recast | chasetarget · cancelable: no | always0 |
| Power UpNone · 349 | 3 | 50% | No added delay30 s recast | attackself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 50% | No added delay30 s recast | idleself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 50% | No added delay30 s recast | chaseself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 50% | No added delay30 s recast | attackself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 30% | No added delay30 s recast | attackself · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












