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RENEWAL / MONSTERS

Heart Hunter Commander

DemihumanMediumGhost 1

G_BELLARE3

ANIMATION VIEWER

Heart Hunter Commander

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Elemental damage received Ghost 1 defense

NeutralNeu
90%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
75%
HolyHol
100%
DarkDar
100%
GhostGho
125%
UndeadUnd
100%
Level
143
HP
295,508
Base EXP
0
Job EXP
0

Combat

ATK
1,795–2,568
MATK
664–1,053
DEF
383
MDEF
80
100% HIT
464
95% FLEE
401

Attributes

STR
108
AGI
121
VIT
80
INT
68
DEX
113
LUK
80
Aggressive

Heart Hunter Commander drops

Your rates

No item drops in this database.

More combat details
SP
1
Attack Range
5 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
384 ms
Attack Motion
384 ms
Damage Motion
480 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Heart Hunter Commander skills

7
SkillLevelChanceCast / delayState & targetCondition
Blast MineBlast MineMisc · 122320%0.5 s3 min recastidletarget · cancelable: noalways0
Blind AttackWeapon · 177310%No added delay5 s recastchasetarget · cancelable: yesalways0
EmotionNone · 19715%No added delay30 s recastchaseself · cancelable: yesalways0 · 0x0091
EmotionNone · 197120%No added delay30 s recastidleself · cancelable: yesalways0 · 0x2085
Guided AttackWeapon · 172430%No added delay30 s recastattacktarget · cancelable: yesalways0
Multi-stage AttackWeapon · 171230%0.5 s15 s recastattacktarget · cancelable: yesalways0
TeleportTeleportMagic · 26130%No added delay5 min recastchaseself · cancelable: yesmobnearbygt23

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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