RENEWAL / MONSTERS
Diligent Soldier Andre
InsectMediumEarth 4
Elemental damage received Earth 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 0%
- FireFir
- 200%
- WindWin
- 60%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 169
- HP
- 943,547
- Base EXP
- 83,348
- Job EXP
- 62,487
Combat
- ATK
- 4,822–7,049
- MATK
- 638–965
- DEF
- 201
- MDEF
- 30
- 100% HIT
- 495
- 95% FLEE
- 515
Attributes
- STR
- 198
- AGI
- 126
- VIT
- 98
- INT
- 88
- DEX
- 201
- LUK
- 101
Diligent Soldier Andre drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 350 ms
- Attack Delay
- 1288 ms
- Attack Motion
- 648 ms
- Damage Motion
- 384 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Diligent Soldier Andre
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Ant D02 ITown & interior · ant_d02_i | 15 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Diligent Soldier Andre skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
BashWeapon · 5 | 10 | 5% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| Critical WoundsWeapon · 673 | 5 | 0.5% | No added delay10 s recast | attacktarget · cancelable: no | always0 |
Decrease AgilityMagic · 30 | 48 | 5% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
Decrease AgilityMagic · 30 | 1 | 20% | 1 s20 s recast | chasetarget · cancelable: no | always0 |
HealMagic · 28 | 11 | 50% | 0.5 s5 s recast | attackfriend · cancelable: no | myhpltmaxrate30 |
HealMagic · 28 | 11 | 100% | 0.5 s5 s recast | idlefriend · cancelable: yes | myhpltmaxrate30 |
HealMagic · 28 | 11 | 100% | 0.5 s5 s recast | chasefriend · cancelable: no | myhpltmaxrate30 |
| Piercing AttackWeapon · 158 | 9 | 30% | No added delay20 s recast | attacktarget · cancelable: no | always0 |
| Piercing AttackWeapon · 158 | 9 | 50% | No added delay2.5 s recast | chasetarget · cancelable: no | always0 |
PneumaMagic · 25 | 1 | 50% | No added delay10 s recast | idletarget · cancelable: yes | longrangeattacked0 |
| Power UpNone · 349 | 3 | 30% | 0.5 s10 s recast | attackself · cancelable: no | myhpltmaxrate50 |
Sand AttackWeapon · 149 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.




















