RENEWAL / MONSTERS
Deep Sea Sword Fish
FishLargeWater 2
Elemental damage received Water 2 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 80%
- WindWin
- 175%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 145
- HP
- 400,000
- Base EXP
- 1,000
- Job EXP
- 1,100
Combat
- ATK
- 1,779–2,518
- MATK
- 394–535
- DEF
- 255
- MDEF
- 17
- 100% HIT
- 501
- 95% FLEE
- 484
Attributes
- STR
- 155
- AGI
- 156
- VIT
- 115
- INT
- 85
- DEX
- 194
- LUK
- 65
Deep Sea Sword Fish drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1968 ms
- Attack Motion
- 768 ms
- Damage Motion
- 384 ms
- Ai
- 20
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Deep Sea Sword Fish skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Critical WoundsWeapon · 673 | 5 | 2% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Sleep attackWeapon · 182 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Water Attribute AttackWeapon · 184 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Water Attribute AttackWeapon · 184 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
WaterballMagic · 86 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: yes | always0 |
WaterballMagic · 86 | 3 | 5% | 1.5 s5 s recast | chasetarget · cancelable: yes | always0 |
WaterballMagic · 86 | 3 | 5% | 1.5 s5 s recast | angrytarget · cancelable: yes | always0 |
WaterballMagic · 86 | 3 | 5% | 1.5 s5 s recast | followtarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












