Game version
RENEWAL / MONSTERS

King Dramoh

#2198FishLargeWater 2

KING_DRAMOH

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King Dramoh

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Level117
HP28,453
SP1
Base EXP2,583
Job EXP2,475
Base ATK731
Base MATK330
DEF480
MDEF22
STR119
AGI44
VIT150
INT89
DEX130
LUK44
100% HIT361
95% FLEE392

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
140 ms
Attack Delay
576 ms
Attack Motion
720 ms
Damage Motion
720 ms
Ai
21
Class
Boss

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

AggressiveDetects hidden playersStatus immuneKnockback immune

Elemental damage received

Water 2 defense
Neutral100%
Water0%
Earth100%
Fire80%
Wind175%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find King Dramoh

1 static spawns
MapAmountRespawn delayPositionReference
Undersea Tunnel B6Undersea Tunnel B6Dungeon · iz_dun05255 sMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
DefenderNone · 20515%No added delay5 s recastattacktarget · cancelable: yeslongrangeattacked
EndureEndureWeapon · 8150%No added delay10 s recastchaseself · cancelable: yeslongrangeattacked
StopNone · 34215%No added delay30 s recastattacktarget · cancelable: yesalways0
Stun AttackWeapon · 17945%1.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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