RENEWAL / MONSTERS
Monster
InsectSmallGhost 4
Elemental damage received Ghost 4 defense
- NeutralNeu
- 0%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 200%
- UndeadUnd
- 175%
- Level
- 151
- HP
- 10,000
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 351
- MATK
- 1,051–1,651
- DEF
- 200
- MDEF
- 10
- 100% HIT
- 551
- 95% FLEE
- 496
Attributes
- STR
- 200
- AGI
- 200
- VIT
- 200
- INT
- 200
- DEX
- 200
- LUK
- 200
Monster drops
Your ratesNo item drops in this database.
More combat details
- SP
- 200
- Attack Range
- 7 cells
- Skill Range
- 12 cells
- Chase Range
- 12 cells
- Walk Speed
- 1000 ms
- Attack Delay
- 0 ms
- Attack Motion
- 1000 ms
- Damage Motion
- 0 ms
- Ai
- 10
- Class
- Battlefield
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Monster
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Avant's LaboratoryTown & interior · que_avan01 | 1 | Script controlled | 26, 38 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| InvisibleNone · 353 | 1 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 |
| InvisibleNone · 353 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
Meteor StormMagic · 83 | 5 | 100% | No added delay1 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.



