RENEWAL / MONSTERS
Icemine
#2943InsectSmallGhost 4
Level149
HP10,000
SP200
Base EXP0
Job EXP0
Base ATK200
Base MATK1
DEF200
MDEF10
STR200
AGI200
VIT200
INT200
DEX200
LUK200
100% HIT549
95% FLEE494
Combat details
- Attack Range
- 7 cells
- Skill Range
- 12 cells
- Chase Range
- 12 cells
- Walk Speed
- 1000 ms
- Attack Delay
- 0 ms
- Attack Motion
- 1000 ms
- Damage Motion
- 0 ms
- Ai
- 6
- Class
- Battlefield
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Ghost 4 defenseNeutral0%
Water100%
Earth100%
Fire100%
Wind100%
Poison50%
Holy100%
Dark100%
Ghost200%
Undead175%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Ice mineMagic · 709 | 1 | 100% | No added delay5 min recast | idleself · cancelable: no | always |
| InvisibleNone · 353 | 1 | 100% | No added delay5 min recast | idleself · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.