RENEWAL / MONSTERS
Hunter Cecil
#2418DemihumanMediumWind 3
Level98
HP8,835
SP1
Base EXP1,375
Job EXP834
Base ATK574
Base MATK223
DEF68
MDEF13
STR108
AGI113
VIT60
INT72
DEX148
LUK37
100% HIT411
95% FLEE391
Combat details
- Attack Range
- 14 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 160 ms
- Attack Delay
- 432 ms
- Attack Motion
- 400 ms
- Damage Motion
- 288 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Wind 3 defenseNeutral100%
Water70%
Earth200%
Fire100%
Wind0%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
BallistaWeapon · 1722 | 0.05% | 0.05% | |
HandcuffsMiscellaneous · 7345 | 50% | 50% | |
Old Blue BoxConsumable · 603 | 0.02% | 0.02% | |
Repeating Crossbow [1]Weapon · 1721 | 0.5% | 0.5% | |
Research ChartMiscellaneous · 7347 | 25% | 25% | |
TightsArmor · 2330 | 0.22% | 0.22% | |
Tights [1]Armor · 2331 | 0.05% | 0.05% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Hunter Cecil
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Guild Underground DungeonDungeon · teg_dun01 | 35 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Arrow RepelWeapon · 148 | 1 | 20% | No added delay3 s recast | attacktarget · cancelable: yes | always0 |
Arrow ShowerWeapon · 47 | 10 | 20% | No added delay3 s recast | attacktarget · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Double StrafeWeapon · 46 | 10 | 20% | No added delay3 s recast | attacktarget · cancelable: yes | always0 |
FlasherMisc · 120 | 5 | 20% | No added delay1 min recast | idlearound2 · cancelable: yes | always0 |
FlasherMisc · 120 | 5 | 5% | No added delay5 s recast | attackaround2 · cancelable: yes | always0 |
Freezing TrapWeapon · 121 | 5 | 20% | No added delay1 min recast | idlearound2 · cancelable: yes | always0 |
Freezing TrapWeapon · 121 | 5 | 5% | No added delay5 s recast | attackaround2 · cancelable: yes | always0 |
| RunMisc · 354 | 1 | 100% | No added delay5 s recast | followself · cancelable: no | always0 |
Skid TrapMisc · 115 | 5 | 20% | No added delay1 min recast | idlearound2 · cancelable: yes | always0 |
Skid TrapMisc · 115 | 5 | 5% | No added delay5 s recast | attackaround2 · cancelable: yes | always0 |
| Stun AttackWeapon · 179 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Wind Attribute AttackWeapon · 187 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












