Nasarin
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 155 ms
- Attack Delay
- 432 ms
- Attack Motion
- 400 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Poison 2 defenseNormal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Crystal PumpsArmor · 2407 | 0.5% | 0.5% | |
High HeelsArmor · 2409 | 1% | 1% | |
RougeMiscellaneous · 739 | 30% | 30% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Nasarin
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 1 | Script controlled | 125, 170 | Source ↗ |
Geoborg CastleTown & interior · te_prtcas01 | 1 | Script controlled | 184, 188 | Source ↗ |
Te Aldecas1Town & interior · te_aldecas1 | 1 | Script controlled | 212, 170 | Source ↗ |
Te Aldecas1Town & interior · te_aldecas1 | 1 | Script controlled | 207, 34 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Close ConfineWeapon · 1005 | 1 | 10% | No added delay30 s recast | attacktarget · cancelable: no | always0 |
Divest ArmorWeapon · 217 | 5 | 5% | No added delay10 s recast | attacktarget · cancelable: no | always0 |
Divest HelmWeapon · 218 | 5 | 5% | No added delay10 s recast | attacktarget · cancelable: no | always0 |
Divest ShieldWeapon · 216 | 5 | 5% | No added delay10 s recast | attacktarget · cancelable: no | always0 |
Divest WeaponWeapon · 215 | 5 | 5% | No added delay10 s recast | attacktarget · cancelable: no | always0 |
| Poison AttackWeapon · 176 | 5 | 10% | 0.8 s5 s recast | attacktarget · cancelable: yes | always0 |
| Poison Attribute AttackWeapon · 188 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
SnatchWeapon · 219 | 10 | 20% | No added delay1 min recast | attacktarget · cancelable: yes | always0 |
Stone FlingMisc · 152 | 1 | 100% | No added delay3 s recast | chasetarget · cancelable: no | always0 |
Stone FlingMisc · 152 | 1 | 100% | No added delay3 s recast | followtarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.











