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RENEWAL / MONSTERS

Corrupted Steward

#2464UndeadMediumUndead 1

MG_ZOMBIE

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Corrupted Steward

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level130
HP135,600
Base EXP6,666
Job EXP8,798
Base ATK2,364
Base MATK444
DEF15
MDEF15

Combat details

Aggressive
STR44
AGI22
VIT77
INT25
DEX88
LUK22
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
400 ms
Attack Delay
2612 ms
Attack Motion
912 ms
Damage Motion
288 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Undead 1 defense
Neutral100%
Water100%
Earth100%
Fire125%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost100%
Undead0%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
HealHealMagic · 28150%1 s3 s recastidleself · cancelable: noalways0
Sucking BloodWeapon · 199150%0.5 s5 s recastattacktarget · cancelable: noalways0
Undead Element AttackWeapon · 347350%No added delay5 s recastchasetarget · cancelable: noalways0
Undead Element AttackWeapon · 347350%0.5 s3 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
2464
Aegis Name
MG_ZOMBIE
Name
Corrupted Steward
Level
130
Hp
135600
Base Exp
6666
Job Exp
8798
Attack
2364
Attack2
444
Defense
15
Magic Defense
15
Str
44
Agi
22
Vit
77
Int
25
Dex
88
Luk
22
Attack Range
1
Skill Range
10
Chase Range
12
Size
Medium
Race
Undead
Element
Undead
Element Level
1
Walk Speed
400
Attack Delay
2612
Attack Motion
912
Client Attack Motion
816
Damage Motion
288
Ai
4
Drops
Item
Glast_Decayed_Nail
Rate
100
Item
Glast_Horrendous_Mouth
Rate
100
Item
Coagulated_Spell
Rate
10
Item
Sticky_Mucus
Rate
1000
Item
White_Jewel
Rate
500
Image Source
iRO/data.grf/data/sprite/몬스터/zombie.spr
Monster Poster Image
/static/assets/monsters/dc7f249bd833d2f7e16549a8.webp
Monster Animation
actor
/static/preview/actors/b8860efee597e325965532fa.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
20
idle delay
48.0
idle
/static/assets/monsters/e4e913849d453d212535ee21.webp
animated
Yes
width
56
height
88
Full monster skill conditions and values

Heal

Monster
2464
Info
Corrupted Steward@AL_HEAL
State
idle
Skill
28
Level
1
Rate
5000
Cast Time
1000
Delay
3000
Cancelable
no
Target
self
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
26
Chat

Sucking Blood

Monster
2464
Info
Corrupted Steward@NPC_BLOODDRAIN
State
attack
Skill
199
Level
1
Rate
5000
Cast Time
500
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
47
Chat

Undead Element Attack

Monster
2464
Info
Corrupted Steward@NPC_UNDEADATTACK
State
chase
Skill
347
Level
3
Rate
5000
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Undead Element Attack

Monster
2464
Info
Corrupted Steward@NPC_UNDEADATTACK
State
attack
Skill
347
Level
3
Rate
5000
Cast Time
500
Delay
3000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
28
Chat
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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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