RENEWAL / MONSTERS
Swift Zombie Slaughter
UndeadMediumUndead 3
Elemental damage received Undead 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 175%
- WindWin
- 100%
- PoisonPoi
- 25%
- HolyHol
- 175%
- DarkDar
- 0%
- GhostGho
- 150%
- UndeadUnd
- 0%
- Level
- 124
- HP
- 174,905
- Base EXP
- 17,150
- Job EXP
- 42,615
Combat
- ATK
- 1,178–1,647
- MATK
- 218–289
- DEF
- 100
- MDEF
- 45
- 100% HIT
- 382
- 95% FLEE
- 405
Attributes
- STR
- 117
- AGI
- 58
- VIT
- 82
- INT
- 13
- DEX
- 136
- LUK
- 21
Swift Zombie Slaughter drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 676 ms
- Attack Motion
- 648 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Swift Zombie Slaughter
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Cursed Abbey Dungeon F2Dungeon · abbey02 | 3 | 3 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Swift Zombie Slaughter skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always |
HealMagic · 28 | 5 | 100% | 0.5 s5 s recast | attackself · cancelable: yes | myhpltmaxrate50 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always |
| Poison AttackWeapon · 176 | 5 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always |
Sonic BlowWeapon · 136 | 5 | 10% | 0.8 s5 s recast | attacktarget · cancelable: no | always |
TeleportMagic · 26 | 1 | 5% | No added delay5 s recast | attackself · cancelable: yes | myhpltmaxrate50 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















