RENEWAL / MONSTERS
Nightmare Rideword
FormlessSmallNeutral 3
Elemental damage received Neutral 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 100%
- Level
- 146
- HP
- 103,220
- Base EXP
- 5,250
- Job EXP
- 8,712
Combat
- ATK
- 2,133–3,062
- MATK
- 327–426
- DEF
- 140
- MDEF
- 59
- 100% HIT
- 541
- 95% FLEE
- 554
Attributes
- STR
- 131
- AGI
- 195
- VIT
- 58
- INT
- 66
- DEX
- 263
- LUK
- 5
Nightmare Rideword drops
Your rates0.05%
0.05%
0.05%
0.05%
1.5%
0.01%
48.5%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 864 ms
- Attack Motion
- 500 ms
- Damage Motion
- 192 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Nightmare Rideword
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Corridor F2Dungeon · gl_cas02_ | 10 | 5 s | Map-wide |
Twisted Clock Tower F2Town & interior · c_tower2_ | 16 | 5 s | Map-wide |
Twisted Clock Tower F3Town & interior · c_tower3_ | 8 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Nightmare Rideword skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delayNo added delay recast | attacktarget · cancelable: yes | always |
| Piercing AttackWeapon · 158 | 3 | 5% | No added delayNo added delay recast | attacktarget · cancelable: yes | always |
| Sucking BloodWeapon · 199 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















