Game version
RENEWAL / MONSTERS

Swift Stem Worm

#2641PlantMediumWind 1

C1_STEM_WORM

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Swift Stem Worm

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Level84
HP20,420
SP1
Base EXP5,010
Job EXP14,055
Base ATK375
Base MATK41
DEF73
MDEF50
STR55
AGI37
VIT25
INT47
DEX84
LUK30
100% HIT321
95% FLEE313

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
225 ms
Attack Delay
1956 ms
Attack Motion
756 ms
Damage Motion
528 ms
Ai
19
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Wind 1 defense
Neutral100%
Water90%
Earth150%
Fire100%
Wind25%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Swift Stem Worm

1 static spawns
MapAmountRespawn delayPositionReference
Lighthalzen Field F2 (Grim Reaper's Valley)Lighthalzen Field F2 (Grim Reaper's Valley)Field · lhz_fild0223 minMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
Guided AttackWeapon · 17215%1 s20 s recastattacktarget · cancelable: noalways
HealHealMagic · 285100%0.5 s5 s recastattackself · cancelable: yesmyhpltmaxrate50
TeleportTeleportMagic · 2615%No added delay5 s recastattackself · cancelable: yesmyhpltmaxrate50
Wind Attribute AttackWeapon · 18735%0.5 s5 s recastattacktarget · cancelable: noalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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