Game version
RENEWAL / MONSTERS

Punk

#1199PlantSmallWind 1

PUNK

ANIMATION VIEWER

Punk

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Level82
HP3,498
SP1
Base EXP970
Job EXP905
Base ATK268
Base MATK54
DEF68
MDEF55
STR67
AGI39
VIT30
INT35
DEX95
LUK45
100% HIT321
95% FLEE322

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
300 ms
Attack Delay
1500 ms
Attack Motion
500 ms
Damage Motion
1000 ms
Ai
19
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Wind 1 defense
Neutral100%
Water90%
Earth150%
Fire100%
Wind25%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Punk

2 static spawns
MapAmountRespawn delayPositionReference
Clock Tower F1Clock Tower F1Town & interior · c_tower11075 sMap-wideSource ↗
Clock Tower F2Clock Tower F2Town & interior · c_tower2555 sMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
EmotionNone · 19712%No added delay5 s recastchaseself · cancelable: yesalways0 · 19
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 7
Petrify AttackWeapon · 18035%0.5 s5 s recastattacktarget · cancelable: noalways0
Wind Attribute AttackWeapon · 187120%No added delay5 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

1
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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