RENEWAL / MONSTERS
Punk
#1199PlantSmallWind 1
Level82
HP3,498
SP1
Base EXP970
Job EXP905
Base ATK268
Base MATK54
DEF68
MDEF55
STR67
AGI39
VIT30
INT35
DEX95
LUK45
100% HIT321
95% FLEE322
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1500 ms
- Attack Motion
- 500 ms
- Damage Motion
- 1000 ms
- Ai
- 19
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Wind 1 defenseNeutral100%
Water90%
Earth150%
Fire100%
Wind25%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Hood [1]Armor · 2502 | 0.08% | 0.08% | |
Moth DustMiscellaneous · 1057 | 15% | 15% | |
Mould PowderMiscellaneous · 7001 | 26.68% | 26.68% | |
PacifierPetarmor · 10004 | 0.5% | 0.5% | |
Punk CardCard · 4313 | 0.01% | 0.01% | Cannot be stolen |
Witched StarsandMiscellaneous · 1061 | 5% | 5% | |
Yellow GemstoneMiscellaneous · 715 | 4% | 4% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Punk
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Clock Tower F1Town & interior · c_tower1 | 107 | 5 s | Map-wide | Source ↗ |
Clock Tower F2Town & interior · c_tower2 | 55 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 7 |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Wind Attribute AttackWeapon · 187 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








