Game version
RENEWAL / MONSTERS

Furious Smokie

BruteSmallEarth 1

C4_SMOKIE

ANIMATION VIEWER

Furious Smokie

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Elemental damage received Earth 1 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
25%
FireFir
150%
WindWin
90%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
29
HP
2,070
Base EXP
1,175
Job EXP
2,640

Combat

ATK
72–85
MATK
41–48
DEF
26
MDEF
0
100% HIT
273
95% FLEE
201

Attributes

STR
16
AGI
44
VIT
16
INT
5
DEX
27
LUK
5
Passive

Furious Smokie drops

Your rates
100%
25%
0.05%
20%
0.05%
100%
Smokie CardSmokie CardCannot be stolen
0.05%
0.05%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
500 ms
Attack Motion
576 ms
Damage Motion
420 ms
Ai
17
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Furious Smokie

1 static spawns
MapAmountRespawn delayPosition
Ayothaya Field F1Ayothaya Field F1Field · ayo_fild0123 minMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Furious Smokie skills

5
SkillLevelChanceCast / delayState & targetCondition
Earth Attribute AttackWeapon · 18525%0.5 s5 s recastattacktarget · cancelable: noalways
EmotionNone · 197120%No added delay5 s recastlootself · cancelable: yesalways · 2
HealHealMagic · 285100%No added delay5 s recastidleself · cancelable: yesmystatusonhiding
HidingHidingNone · 5115%0.5 s5 s recastattackself · cancelable: nomyhpltmaxrate50
ProvocationNone · 19412%No added delay5 s recastchasetarget · cancelable: yesalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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