Game version
RENEWAL / MONSTERS

Solid Rideword

#2682FormlessSmallNeutral 3

C2_RIDEWORD

ANIMATION VIEWER

Solid Rideword

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level74
HP28,550
Base EXP3,900
Job EXP10,800
Base ATK259
Base MATK22
DEF61
MDEF38

Combat details

Aggressive
STR67
AGI53
VIT32
INT44
DEX125
LUK5
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
180 ms
Attack Delay
864 ms
Attack Motion
500 ms
Damage Motion
192 ms
Ai
21
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Neutral 3 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost50%
Undead100%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Solid Rideword

1 static spawns
MapAmountRespawn delayPositionReference
Clock Tower F1Clock Tower F1Town & interior · c_tower123 minMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

3
SkillLevelChanceCast / delayState & targetCondition
Blind AttackWeapon · 17735%No added delay5 s recastattacktarget · cancelable: yesalways
Piercing AttackWeapon · 15835%No added delay5 s recastattacktarget · cancelable: yesalways
Sucking BloodWeapon · 19915%No added delay5 s recastattacktarget · cancelable: yesalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
2682
Aegis Name
C2_RIDEWORD
Name
Solid Rideword
Level
74
Hp
28550
Base Exp
3900
Job Exp
10800
Attack
259
Attack2
22
Defense
61
Magic Defense
38
Str
67
Agi
53
Vit
32
Int
44
Dex
125
Luk
5
Attack Range
1
Skill Range
10
Chase Range
12
Size
Small
Race
Formless
Element
Neutral
Element Level
3
Walk Speed
180
Attack Delay
864
Attack Motion
500
Client Attack Motion
468
Damage Motion
192
Ai
21
Drops
Item
Worn_Out_Page
Rate
10000
Item
Book_Of_Billows
Rate
10
Item
Book_Of_Mother_Earth
Rate
10
Item
Book_Of_Blazing_Sun
Rate
5
Item
Book_Of_Gust_Of_Wind
Rate
5
Item
Bookclip_In_Memory
Rate
750
Item
Old_Magic_Book
Rate
50
Item
Rideword_Card
Rate
5
Steal Protected
Yes
Image Source
iRO/data.grf/data/sprite/몬스터/rideword.spr
Monster Poster Image
/static/assets/monsters/0a54ef1f4bd681d4073306cd.webp
Monster Animation
actor
/static/preview/actors/e3c0d265d52217d48653b318.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
24
idle delay
144.0
idle
/static/assets/monsters/e9205ca6eb1d6f81e049aa78.webp
animated
Yes
width
40
height
40
Full monster skill conditions and values

Blind Attack

Monster
2682
Info
Solid Rideword@NPC_BLINDATTACK
State
attack
Skill
177
Level
3
Rate
500
Cast Time
0
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Piercing Attack

Monster
2682
Info
Solid Rideword@NPC_PIERCINGATT
State
attack
Skill
158
Level
3
Rate
500
Cast Time
0
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
Value1
Value2
Value3
Value4
Value5
Emotion
2
Chat

Sucking Blood

Monster
2682
Info
Solid Rideword@NPC_BLOODDRAIN
State
attack
Skill
199
Level
1
Rate
500
Cast Time
0
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
Value1
Value2
Value3
Value4
Value5
Emotion
2
Chat
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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