RENEWAL / MONSTERS
Swift Karakasa
FormlessMediumNeutral 3
Elemental damage received Neutral 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 100%
- Level
- 72
- HP
- 15,135
- Base EXP
- 3,760
- Job EXP
- 10,380
Combat
- ATK
- 354–462
- MATK
- 121–146
- DEF
- 93
- MDEF
- 29
- 100% HIT
- 345
- 95% FLEE
- 281
Attributes
- STR
- 66
- AGI
- 73
- VIT
- 33
- INT
- 20
- DEX
- 64
- LUK
- 60
Swift Karakasa drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 116 ms
- Attack Delay
- 1638 ms
- Attack Motion
- 2016 ms
- Damage Motion
- 576 ms
- Ai
- 1
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Swift Karakasa
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Amatsu FieldField · ama_fild01 | 2 | 3 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Swift Karakasa skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always · 28 |
| HallucinationMagic · 207 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: yes | always |
| HallucinationMagic · 207 | 1 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always |
HealMagic · 28 | 5 | 100% | 0.5 s5 s recast | attackself · cancelable: yes | myhpltmaxrate50 |
SnapNone · 264 | 1 | 20% | 0.5 s5 s recast | chasetarget · cancelable: no | always |
TeleportMagic · 26 | 1 | 5% | No added delay5 s recast | attackself · cancelable: yes | myhpltmaxrate50 |
WaterballMagic · 86 | 1 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














