RENEWAL / MONSTERS
Marionette Ringleader
DemonSmallGhost 3
Elemental damage received Ghost 3 defense
- NeutralNeu
- 50%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 175%
- UndeadUnd
- 150%
- Level
- 90
- HP
- 20,445
- Base EXP
- 4,965
- Job EXP
- 16,395
Combat
- ATK
- 454–610
- MATK
- 328–442
- DEF
- 35
- MDEF
- 24
- 100% HIT
- 369
- 95% FLEE
- 321
Attributes
- STR
- 52
- AGI
- 79
- VIT
- 28
- INT
- 105
- DEX
- 86
- LUK
- 20
Marionette Ringleader drops
Your rates0.05%
Crimson Mace [2]Random options: Group_52.5%
0.05%
100%
2.5%
Marionette CardCannot be stolen0.05%
0.1%
0.15%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1480 ms
- Attack Motion
- 480 ms
- Damage Motion
- 1056 ms
- Ai
- 19
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Marionette Ringleader
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Inside GlastheimDungeon · gl_in01 | 1 | 3 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Marionette Ringleader skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Fire Attribute AttackWeapon · 186 | 3 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always |
Fire WallMagic · 18 | 5 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always |
| Follower SummonsMagic · 196 | 2 | 100% | 0.7 s30 s recast | idleself · cancelable: no | slavele0 · 1143 |
Freezing TrapWeapon · 121 | 5 | 5% | No added delay5 min recast | idlearound2 · cancelable: yes | always |
| Ghost Attribute AttackWeapon · 191 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













