Marionette
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1480 ms
- Attack Motion
- 480 ms
- Damage Motion
- 1056 ms
- Ai
- 19
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Ghost 3 defenseNormal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
BroochArmor · 2605 | 0.01% | 0.01% | |
Crimson Mace [2]Weapon · 16040 | 0.5% | 0.5% | Random options: Group_5 |
Crystal PumpsArmor · 2407 | 0.01% | 0.01% | |
Golden HairMiscellaneous · 1060 | 45% | 45% | |
Level 5 Fire WallDelay Consume · 699 | 0.5% | 0.5% | |
Marionette CardCard · 4113 | 0.01% | 0.01% | Cannot be stolen |
Marionette Doll [1]Armor · 5141 | 0.02% | 0.02% | |
StellarArmor · 2294 | 0.03% | 0.03% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Marionette
3 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geffen Dungeon B3Dungeon · gef_dun02 | 30 | 5 s | Map-wide | Source ↗ |
Inside GlastheimDungeon · gl_in01 | 25 | 5 s | Map-wide | Source ↗ |
Sunken Ship B2Town & interior · treasure02 | 1 | 5 s | Map-wide | Source ↗ |
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 10 | Script controlled | 54, 61 | Source ↗ |
Te Aldecas1Town & interior · te_aldecas1 | 10 | Script controlled | 24, 199 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Fire WallMagic · 18 | 5 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
Freezing TrapWeapon · 121 | 5 | 5% | No added delay5 min recast | idlearound2 · cancelable: yes | always0 |
| Ghost Attribute AttackWeapon · 191 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


















