RENEWAL / MONSTERS
Furious Constant
#2866FormlessSmallDark 3
Level108
HP71,700
SP1
Base EXP9,330
Job EXP26,700
Base ATK590
Base MATK144
DEF92
MDEF82
STR126
AGI127
VIT62
INT57
DEX109
LUK34
100% HIT435
95% FLEE362
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 500 ms
- Attack Motion
- 360 ms
- Damage Motion
- 360 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Dark 3 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison50%
Holy175%
Dark0%
Ghost70%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Burnt PartMiscellaneous · 7512 | 2.5% | 2.5% | |
Flexible TubeMiscellaneous · 7325 | 0.25% | 0.25% | |
Rough EluniumMiscellaneous · 757 | 0.25% | 0.25% | |
Solid Iron PieceMiscellaneous · 7507 | 37.5% | 37.5% | |
SteelMiscellaneous · 999 | 0.25% | 0.25% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Furious Constant
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Kiel's RoomTown & interior · kh_kiehl01 | 2 | 3 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Suicide bombingMisc · 173 | 1 | 100% | 1 sNo added delay recast | attackself · cancelable: yes | always |
| Suicide bombingMisc · 173 | 1 | 20% | 1 sNo added delay recast | chaseself · cancelable: yes | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.





