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RENEWAL / MONSTERS

Ogretooth

FormlessMediumDark 3

G_TIRFING

Pre-Renewal
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Ogretooth

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Elemental damage received Dark 3 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
50%
HolyHol
175%
DarkDar
0%
GhostGho
70%
UndeadUnd
0%
Level
114
HP
59,000
Base EXP
0
Job EXP
0

Combat

ATK
977–1,356
MATK
474–721
DEF
87
MDEF
69
100% HIT
419
95% FLEE
410

Attributes

STR
105
AGI
105
VIT
75
INT
73
DEX
151
LUK
65
AggressiveDetects hiddenStatus immuneNo knockback

Ogretooth drops

Your rates

No item drops in this database.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
100 ms
Attack Delay
816 ms
Attack Motion
500 ms
Damage Motion
240 ms
Ai
4
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Ogretooth skills

10
SkillLevelChanceCast / delayState & targetCondition
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastfollowself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastangryself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastchaseself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastattackself · cancelable: noalways0
Piercing AttackWeapon · 15835%No added delay5 s recastangrytarget · cancelable: yesalways0
Piercing AttackWeapon · 15835%No added delay5 s recastattacktarget · cancelable: yesalways0
Shadow Attribute AttackWeapon · 19035%0.5 s5 s recastangrytarget · cancelable: noalways0
Shadow Attribute AttackWeapon · 19035%0.5 s5 s recastattacktarget · cancelable: noalways0
Sonic BlowSonic BlowWeapon · 136105%0.8 s5 s recastangrytarget · cancelable: noalways0
Sonic BlowSonic BlowWeapon · 136105%0.8 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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