Game version
RENEWAL / MONSTERS

Ogretooth

#1486FormlessMediumDark 3

G_TIRFING

ANIMATION VIEWER

Ogretooth

Loading original animations…

Level114
HP59,000
SP1
Base EXP0
Job EXP0
Base ATK948
Base MATK411
DEF87
MDEF69
STR105
AGI105
VIT75
INT73
DEX151
LUK65
100% HIT419
95% FLEE410

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
100 ms
Attack Delay
816 ms
Attack Motion
500 ms
Damage Motion
240 ms
Ai
4
Class
Boss

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

AggressiveDetects hidden playersStatus immuneKnockback immune

Elemental damage received

Dark 3 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison50%
Holy175%
Dark0%
Ghost70%
Undead0%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

10
SkillLevelChanceCast / delayState & targetCondition
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastfollowself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastangryself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastchaseself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastattackself · cancelable: noalways0
Piercing AttackWeapon · 15835%No added delay5 s recastangrytarget · cancelable: yesalways0
Piercing AttackWeapon · 15835%No added delay5 s recastattacktarget · cancelable: yesalways0
Shadow Attribute AttackWeapon · 19035%0.5 s5 s recastangrytarget · cancelable: noalways0
Shadow Attribute AttackWeapon · 19035%0.5 s5 s recastattacktarget · cancelable: noalways0
Sonic BlowSonic BlowWeapon · 136105%0.8 s5 s recastangrytarget · cancelable: noalways0
Sonic BlowSonic BlowWeapon · 136105%0.8 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.