RENEWAL / MONSTERS
Bloody Knight
FormlessLargeDark 4
Elemental damage received Dark 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 200%
- DarkDar
- 0%
- GhostGho
- 60%
- UndeadUnd
- 0%
- Level
- 116
- HP
- 68,500
- Base EXP
- 4,776
- Job EXP
- 4,296
Combat
- ATK
- 1,303–1,830
- MATK
- 259–332
- DEF
- 122
- MDEF
- 50
- 100% HIT
- 375
- 95% FLEE
- 398
Attributes
- STR
- 132
- AGI
- 59
- VIT
- 70
- INT
- 57
- DEX
- 137
- LUK
- 45
Bloody Knight drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 828 ms
- Attack Motion
- 528 ms
- Damage Motion
- 192 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Bloody Knight
5 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Geffenia F1Town & interior · gefenia01 | 1 | 1 h + 0–50 min | Map-wide |
Geffenia F2Town & interior · gefenia02 | 1 | 1 h + 0–50 min | Map-wide |
Geffenia F3Town & interior · gefenia03 | 1 | 1 h + 0–50 min | Map-wide |
Geffenia F4Town & interior · gefenia04 | 1 | 1 h + 0–50 min | Map-wide |
Inside Glastheim Chivalry F2Dungeon · gl_knt02 | 1 | 1 h + 0–30 min | Map-wide |
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 5 | Script controlled | Map-wide |
Geoborg CastleTown & interior · te_prtcas01 | 5 | Script controlled | Map-wide |
Te Aldecas1Town & interior · te_aldecas1 | 5 | Script controlled | Map-wide |
Te Aldecas1Town & interior · te_aldecas1 | 5 | Script controlled | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Bloody Knight skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Brandish SpearWeapon · 57 | 5 | 5% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
| Break weaponNone · 343 | 5 | 5% | No added delay30 s recast | attacktarget · cancelable: yes | always0 |
| Fire Attribute ChangeMagic · 164 | 1 | 100% | 2 s10 min recast | attackself · cancelable: no | myhpltmaxrate20 |
Meteor StormMagic · 83 | 5 | 20% | 1.5 s5 s recast | attacktarget · cancelable: no | myhpltmaxrate20 |
Meteor StormMagic · 83 | 5 | 20% | 1.5 s5 s recast | chasetarget · cancelable: no | myhpltmaxrate20 |
| Shadow Attribute AttackWeapon · 190 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
SmiteWeapon · 250 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






















