
RENEWAL / MAPS
Inside Glastheim Chivalry F2
#gl_knt02Dungeon
gl_knt02
You’re viewing Renewal.
View Pre-Renewal version Map codegl_knt02
Width300
Height300
AreaDungeon
EXPLORE THE AREA
gl_knt02Inside Glastheim Chivalry F2 map
Green: walkable · blue: water · dark: blocked. Markers use Renewal coordinates. Highlighted monster areas are spawn regions, not live positions. Client artwork can differ from server terrain.
Monsters on this map
8 static spawns| Monster | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
![]() | 7 | 5 s | Map-wide | Source ↗ |
![]() | 1 | 5 s | Map-wide | Source ↗ |
![]() | 1 | 1 h + 0–30 min | Map-wide | Source ↗ |
![]() | 50 | 5 s | Map-wide | Source ↗ |
![]() | 1 | 30 min + 0–20 min | Map-wide | Source ↗ |
![]() | 101 | 5 s | Map-wide | Source ↗ |
![]() | 38 | 5 s | Map-wide | Source ↗ |
![]() | 2 | 3 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Map connections
| Direction | Map | From | To |
|---|---|---|---|
| Exit | Inside Glastheim Chivalry F1Dungeon · gl_knt01 | 10, 138 | 7, 148 |
| Exit | Inside Glastheim Chivalry F1Dungeon · gl_knt01 | 157, 292 | 150, 286 |
| Exit | Inside Glastheim Chivalry F1Dungeon · gl_knt01 | 289, 138 | 292, 144 |
| Entrance | Inside Glastheim Chivalry F1Dungeon · gl_knt01 | 12, 148 | 15, 140 |
| Entrance | Inside Glastheim Chivalry F1Dungeon · gl_knt01 | 150, 291 | 157, 287 |
| Entrance | Inside Glastheim Chivalry F1Dungeon · gl_knt01 | 287, 144 | 283, 140 |
NPCs & shops on this map
3LOOK A LITTLE CLOSER
View on rAthena ↗All data & sources
Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage
Full database properties
- Width
- 300
- Height
- 300
- Map
- gl_knt02
- Flags
- nomemoprivateairship_sourceprivateairship_destination
- Terrain Image
- /static/assets/terrain/17a957a6842fe7ff903f.webp
- Client Minimap
- /static/assets/maps/4cff7acd308baeaf3ee138ff.webp
- Image Source
- iRO/data.grf/data/texture/유저인터페이스/map/gl_knt02.bmp









