Raydric
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 824 ms
- Attack Motion
- 780 ms
- Damage Motion
- 420 ms
- Ai
- 19
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Dark 2 defenseNormal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
BriganMiscellaneous · 7054 | 24.25% | 24.25% | |
Chain Mail [1]Armor · 2315 | 0.01% | 0.01% | |
Chivalry EmblemMiscellaneous · 1004 | 0.05% | 0.05% | |
EluniumMiscellaneous · 985 | 0.53% | 0.53% | |
Iron CainArmor · 2266 | 0.01% | 0.01% | |
Peuz's PlateArmor · 15037 | 0.05% | 0.05% | |
Raydric CardCard · 4133 | 0.01% | 0.01% | Cannot be stolen |
Two-Handed Sword [2]Weapon · 1158 | 0.01% | 0.01% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Raydric
4 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Glastheim F2Dungeon · gl_cas02 | 36 | 5 s | Map-wide | Source ↗ |
Inside Glastheim Chivalry F1Dungeon · gl_knt01 | 126 | 5 s | Map-wide | Source ↗ |
Inside Glastheim Chivalry F2Dungeon · gl_knt02 | 101 | 5 s | Map-wide | Source ↗ |
PvP : Room CopassTown & interior · pvp_n_8-5 | 2 | 6 min + 0–3 min | Map-wide | Source ↗ |
Scripted encounters 6 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 15 | Script controlled | Map-wide | Source ↗ |
Geoborg CastleTown & interior · te_prtcas01 | 15 | Script controlled | Map-wide | Source ↗ |
Geoborg CastleTown & interior · te_prtcas01 | 10 | Script controlled | Map-wide | Source ↗ |
Te Aldecas1Town & interior · te_aldecas1 | 15 | Script controlled | Map-wide | Source ↗ |
Te Aldecas1Town & interior · te_aldecas1 | 15 | Script controlled | Map-wide | Source ↗ |
Te Aldecas1Town & interior · te_aldecas1 | 10 | Script controlled | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | chaseself · cancelable: yes | always0 |
GuardWeapon · 249 | 2 | 20% | No added delay5 min recast | chaseself · cancelable: yes | longrangeattacked |
GuardWeapon · 249 | 2 | 5% | No added delay5 min recast | attackself · cancelable: yes | always0 |
Magnum BreakWeapon · 7 | 9 | 5% | 0.5 s5 s recast | attackself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | attackself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | chaseself · cancelable: no | always0 |
| Shadow Attribute AttackWeapon · 190 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















