PRE-RENEWAL / MONSTERS
Raydric
#1163DemihumanLargeDark 2
Level52
HP8,613
SP1
Base EXP3,410
Job EXP1,795
ATK (min)830
ATK (max)930
DEF40
MDEF15
STR58
AGI47
VIT42
INT5
DEX69
LUK26
100% HIT119
95% FLEE196
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 824 ms
- Attack Motion
- 780 ms
- Damage Motion
- 420 ms
- Ai
- 09
- Class
- Normal
Behavior & elements
Elemental damage received
Dark 2 defenseNeutral100%
Water75%
Earth75%
Fire75%
Wind75%
Poison25%
Holy150%
Dark-25%
Ghost50%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
BriganMiscellaneous · 7054 | 48.5% | 48.5% | |
Chain Mail [1]Armor · 2315 | 0.02% | 0.02% | |
Chivalry EmblemMiscellaneous · 1004 | 0.1% | 0.1% | |
EluniumMiscellaneous · 985 | 1.06% | 1.06% | |
Iron CainArmor · 2266 | 0.01% | 0.01% | |
Katana [3]Weapon · 1116 | 1% | 1% | |
Raydric CardCard · 4133 | 0.01% | 0.01% | Cannot be stolen |
Two-Handed Sword [2]Weapon · 1158 | 0.02% | 0.02% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Raydric
6 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Glastheim F2Dungeon · gl_cas02 | 30 | No added delay | Map-wide | Source ↗ |
Glastheim F2Dungeon · gl_cas02 | 3 | 5 min + 0–2 min | 193, 167Area ±5, ±5 | Source ↗ |
Glastheim F2Dungeon · gl_cas02 | 3 | 5 min + 0–2 min | 193, 135Area ±5, ±5 | Source ↗ |
Inside Glastheim Chivalry F1Dungeon · gl_knt01 | 60 | No added delay | Map-wide | Source ↗ |
Inside Glastheim Chivalry F2Dungeon · gl_knt02 | 50 | No added delay | Map-wide | Source ↗ |
PvP : Room CopassTown & interior · pvp_n_8-5 | 2 | 6 min + 0–3 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | chaseself · cancelable: yes | always0 |
GuardWeapon · 249 | 2 | 20% | No added delay5 min recast | chaseself · cancelable: yes | longrangeattacked |
GuardWeapon · 249 | 2 | 5% | No added delay5 min recast | attackself · cancelable: yes | always0 |
Magnum BreakWeapon · 7 | 9 | 5% | 0.5 s5 s recast | attackself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | attackself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | chaseself · cancelable: no | always0 |
| Shadow Attribute AttackWeapon · 190 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














