Game version
PRE-RENEWAL / MONSTERS

Raydric

DemihumanLargeDark 2

G_RAYDRIC

Renewal
ANIMATION VIEWER

Raydric

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Elemental damage received Dark 2 defense

NeutralNeu
100%
WaterWat
75%
EarthEar
75%
FireFir
75%
WindWin
75%
PoisonPoi
25%
HolyHol
150%
DarkDar
-25%
GhostGho
50%
UndeadUnd
0%
Level
52
HP
8,613
Base EXP
0
Job EXP
0

Combat

ATK
830–930
DEF
40
MDEF
15
100% HIT
119
95% FLEE
196

Attributes

STR
58
AGI
47
VIT
42
INT
5
DEX
69
LUK
26
Aggressive

Raydric drops

Your rates

No item drops in this database.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
824 ms
Attack Motion
780 ms
Damage Motion
420 ms
Ai
4
Class
Normal

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Raydric skills

8
SkillLevelChanceCast / delayState & targetCondition
Magnum BreakMagnum BreakWeapon · 7255%0.5 s5 s recastangryself · cancelable: noalways0
Magnum BreakMagnum BreakWeapon · 7255%0.5 s5 s recastattackself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastfollowself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastangryself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastchaseself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastattackself · cancelable: noalways0
Shadow Attribute AttackWeapon · 19035%0.5 s5 s recastangrytarget · cancelable: noalways0
Shadow Attribute AttackWeapon · 19035%0.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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