RENEWAL / MONSTERS
Raydric
DemihumanLargeDark 2
Elemental damage received Dark 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 150%
- DarkDar
- 0%
- GhostGho
- 80%
- UndeadUnd
- 0%
- Level
- 115
- HP
- 21,981
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 856–1,163
- MATK
- 214–271
- DEF
- 89
- MDEF
- 15
- 100% HIT
- 402
- 95% FLEE
- 366
Attributes
- STR
- 129
- AGI
- 87
- VIT
- 55
- INT
- 32
- DEX
- 106
- LUK
- 27
Raydric drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 824 ms
- Attack Motion
- 780 ms
- Damage Motion
- 420 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Raydric
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Test room for Rune Knight Job ChangeTown & interior · job3_rune02 | 1 | Script controlled | Map-wide |
Test room for Rune Knight Job ChangeTown & interior · job3_rune02 | 1 | Script controlled | Map-wide |
Test room for Rune Knight Job ChangeTown & interior · job3_rune02 | 1 | Script controlled | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Raydric skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Magnum BreakWeapon · 7 | 25 | 5% | 0.5 s5 s recast | angryself · cancelable: no | always0 |
Magnum BreakWeapon · 7 | 25 | 5% | 0.5 s5 s recast | attackself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | followself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | angryself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | chaseself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | attackself · cancelable: no | always0 |
| Shadow Attribute AttackWeapon · 190 | 3 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Shadow Attribute AttackWeapon · 190 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.





