Game version
RENEWAL / MONSTERS

Furious Clock

FormlessMediumEarth 2

C4_CLOCK

ANIMATION VIEWER

Furious Clock

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Elemental damage received Earth 2 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
0%
FireFir
175%
WindWin
80%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
81
HP
22,525
Base EXP
5,005
Job EXP
13,335

Combat

ATK
467–626
MATK
159–190
DEF
91
MDEF
43
100% HIT
312
95% FLEE
323

Attributes

STR
68
AGI
31
VIT
35
INT
41
DEX
97
LUK
15
Passive

Furious Clock drops

Your rates
Clock CardClock CardCannot be stolen
0.05%
4.1%
0.75%
0.75%
8%
100%
20%
47.5%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
500 ms
Attack Motion
792 ms
Damage Motion
480 ms
Ai
17
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Furious Clock

1 static spawns
MapAmountRespawn delayPosition
Clock Tower F2Clock Tower F2Town & interior · c_tower213 minMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Furious Clock skills

5
SkillLevelChanceCast / delayState & targetCondition
Curse AttackWeapon · 18145%0.8 s5 s recastattacktarget · cancelable: yesalways
Earth Attribute AttackWeapon · 18545%0.5 s5 s recastattacktarget · cancelable: yesalways
EmotionNone · 19712%No added delay30 s recastidleself · cancelable: yesalways · 9
Emotion ONNone · 4741100%No added delay30 s recastattackself · cancelable: yesalways · 6
Stun AttackWeapon · 17935%1.5 s5 s recastattacktarget · cancelable: yesalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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