RENEWAL / MONSTERS
Like Love
DemonMediumWind 3
Elemental damage received Wind 3 defense
- NeutralNeu
- 100%
- WaterWat
- 70%
- EarthEar
- 200%
- FireFir
- 100%
- WindWin
- 0%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 110
- HP
- 16,808
- Base EXP
- 2,255
- Job EXP
- 2,748
Combat
- ATK
- 1,128–1,601
- MATK
- 176–177
- DEF
- 64
- MDEF
- 51
- 100% HIT
- 344
- 95% FLEE
- 367
Attributes
- STR
- 73
- AGI
- 34
- VIT
- 35
- INT
- 66
- DEX
- 112
- LUK
- 26
Like Love drops
Your rates10%
25%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1056 ms
- Attack Motion
- 1056 ms
- Damage Motion
- 336 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Like Love skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Demon Shock AttackMagic · 192 | 1 | 5% | 1 s5 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: no | always0 · 29 |
Jupitel ThunderMagic · 84 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Jupitel ThunderMagic · 84 | 3 | 5% | 1.5 s5 s recast | chasetarget · cancelable: no | always0 |
Lightning BoltMagic · 20 | 5 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Lightning BoltMagic · 20 | 5 | 5% | 1.5 s5 s recast | chasetarget · cancelable: no | always0 |
Shockwave TrapMisc · 118 | 5 | 5% | No added delay5 min recast | idlearound2 · cancelable: no | always0 |
| Undead Element AttackWeapon · 347 | 2 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








