RENEWAL / MONSTERS
Cursed Memory
UndeadMediumUndead 3
Elemental damage received Undead 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 175%
- WindWin
- 100%
- PoisonPoi
- 25%
- HolyHol
- 175%
- DarkDar
- 0%
- GhostGho
- 150%
- UndeadUnd
- 0%
- Level
- 110
- HP
- 21,653
- Base EXP
- 2,702
- Job EXP
- 2,675
Combat
- ATK
- 1,315–1,872
- MATK
- 117–118
- DEF
- 89
- MDEF
- 28
- 100% HIT
- 356
- 95% FLEE
- 349
Attributes
- STR
- 92
- AGI
- 46
- VIT
- 64
- INT
- 7
- DEX
- 94
- LUK
- 13
Cursed Memory drops
Your rates30%
10%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 350 ms
- Attack Delay
- 1768 ms
- Attack Motion
- 500 ms
- Damage Motion
- 192 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Cursed Memory skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: yes | always0 |
| Poison Attribute AttackWeapon · 188 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: yes | always0 |
| Undead Element AttackWeapon · 347 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.







