Game version
RENEWAL / MONSTERS

Torturous Redeemer

#2959DemihumanMediumEarth 3

TORTUROUS_REDEEMER

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Torturous Redeemer

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level120
HP124,010
Base EXP15,885
Job EXP13,820
Base ATK1,350
Base MATK1
DEF144
MDEF28

Combat details

Aggressive
STR144
AGI76
VIT72
INT66
DEX175
LUK44
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
672 ms
Attack Motion
420 ms
Damage Motion
360 ms
Ai
21
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Earth 3 defense
Neutral100%
Water100%
Earth0%
Fire200%
Wind70%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
BashBashWeapon · 555%No added delay5 s recastattacktarget · cancelable: noalways0
Fire Attribute AttackWeapon · 186310%1 s3.33 min recastattacktarget · cancelable: yesalways0
Fire PillarFire PillarMagic · 8055%No added delay10 s recastattackaround2 · cancelable: noalways0
Magnum BreakMagnum BreakWeapon · 755%No added delay10 s recastattackself · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
2959
Aegis Name
TORTUROUS_REDEEMER
Name
Torturous Redeemer
Level
120
Hp
124010
Base Exp
15885
Job Exp
13820
Attack
1350
Attack2
1
Defense
144
Magic Defense
28
Str
144
Agi
76
Vit
72
Int
66
Dex
175
Luk
44
Attack Range
1
Skill Range
10
Chase Range
12
Size
Medium
Race
Demihuman
Element
Earth
Element Level
3
Walk Speed
200
Attack Delay
672
Attack Motion
420
Client Attack Motion
672
Damage Motion
360
Ai
21
Drops
Item
Gray_Shard
Index
0
Rate
10000
Item
Gray_Shard
Index
1
Rate
10000
Item
Evil_Horn
Index
2
Rate
2000
Image Source
iRO/data.grf/data/sprite/몬스터/torturous_redeemer.spr
Monster Poster Image
/static/assets/monsters/111c9cdf547b019f44887919.webp
Monster Animation
actor
/static/preview/actors/121361ace95c8da13f7e7f50.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
8
idle delay
96.0
idle
/static/assets/monsters/7d13d7bf39c0571767569cca.webp
animated
Yes
width
209
height
206
Full monster skill conditions and values

Bash

Monster
2959
Info
Torturous Redeemer@SM_BASH
State
attack
Skill
5
Level
5
Rate
500
Cast Time
0
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Fire Attribute Attack

Monster
2959
Info
Torturous Redeemer@NPC_FIREATTACK
State
attack
Skill
186
Level
3
Rate
1000
Cast Time
1000
Delay
200000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Fire Pillar

Monster
2959
Info
Torturous Redeemer@WZ_FIREPILLAR
State
attack
Skill
80
Level
5
Rate
500
Cast Time
0
Delay
10000
Cancelable
no
Target
around2
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Magnum Break

Monster
2959
Info
Torturous Redeemer@SM_MAGNUM
State
attack
Skill
7
Level
5
Rate
500
Cast Time
0
Delay
10000
Cancelable
no
Target
self
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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