RENEWAL / MONSTERS
Zombie Guard
UndeadMediumUndead 4
Elemental damage received Undead 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 200%
- WindWin
- 100%
- PoisonPoi
- 0%
- HolyHol
- 200%
- DarkDar
- 0%
- GhostGho
- 175%
- UndeadUnd
- 0%
- Level
- 145
- HP
- 124,000
- Base EXP
- 6,887
- Job EXP
- 4,809
Combat
- ATK
- 1,000–1,359
- MATK
- 430–639
- DEF
- 200
- MDEF
- 35
- 100% HIT
- 420
- 95% FLEE
- 410
Attributes
- STR
- 138
- AGI
- 75
- VIT
- 200
- INT
- 43
- DEX
- 120
- LUK
- 20
Zombie Guard drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 768 ms
- Attack Motion
- 2784 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Zombie Guard
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Invaded PronteraTown & interior · prt_q | 60 | No added delay | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Zombie Guard skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Poison Attribute AttackWeapon · 188 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Sucking BloodWeapon · 199 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Undead Element AttackWeapon · 347 | 4 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












