Game version
RENEWAL / MONSTERS

Zombie

UndeadMediumUndead 1

MD_ZOMBIE_60

ANIMATION VIEWER

Zombie

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Elemental damage received Undead 1 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
125%
WindWin
100%
PoisonPoi
75%
HolyHol
125%
DarkDar
0%
GhostGho
100%
UndeadUnd
0%
Level
60
HP
2,580
Base EXP
1,410
Job EXP
1,240

Combat

ATK
233–309
MATK
193–307
DEF
20
MDEF
6
100% HIT
274
95% FLEE
244

Attributes

STR
21
AGI
14
VIT
23
INT
0
DEX
39
LUK
0
Aggressive

Zombie drops

Your rates
0.06%
90%
5%
5%
0.02%
0.7%
10%
Zombie CardZombie CardCannot be stolen
0.1%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
400 ms
Attack Delay
2612 ms
Attack Motion
912 ms
Damage Motion
288 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Zombie skills

7
SkillLevelChanceCast / delayState & targetCondition
Blind AttackWeapon · 17755%No added delay5 s recastattacktarget · cancelable: yesalways0
Brandish SpearBrandish SpearWeapon · 5755%1 s5 s recastattacktarget · cancelable: noalways0
Defense disregard attackWeapon · 17015%0.5 s5 s recastattacktarget · cancelable: noalways0
Multi-stage AttackWeapon · 17115%0.7 s5 s recastattacktarget · cancelable: noalways0
Poison AttackWeapon · 17635%0.8 s5 s recastattacktarget · cancelable: noalways
Poison Attribute AttackWeapon · 18835%0.8 s5 s recastattacktarget · cancelable: noalways
Undead Element AttackWeapon · 347320%No added delay5 s recastangrytarget · cancelable: yesalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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