RENEWAL / MONSTERS
Brown Rat
#3788BruteSmallPoison 2
Level101
HP988
SP1
Base EXP681
Job EXP723
Base ATK185
Base MATK29
DEF68
MDEF42
STR38
AGI43
VIT17
INT15
DEX97
LUK30
100% HIT344
95% FLEE343
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 1000 ms
- Attack Motion
- 500 ms
- Damage Motion
- 1000 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Poison 2 defenseNeutral100%
Water150%
Earth150%
Fire150%
Wind150%
Poison0%
Holy75%
Dark75%
Ghost75%
Undead50%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Blue HerbRestorative · 510 | 0.01% | 0.01% | |
Brown Rat CardCard · 27176 | 0.01% | 0.01% | Cannot be stolen |
Brown Rat TailMiscellaneous · 25285 | 25% | 25% | |
Hippie Rope [2]Weapon · 26200 | 0.2% | 0.2% | |
MeatRestorative · 517 | 5% | 5% | |
Monster's FeedRestorative · 528 | 1% | 1% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Brown Rat
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Underground WaterwayTown & interior · harboro2 | 30 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Agility UpNone · 350 | 1 | 10% | No added delay30 s recast | chaseself · cancelable: yes | always0 |
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Poison Attribute AttackWeapon · 188 | 3 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






