Armor Enchant Guide
Add a random +1, +2 or +3 stat to an eligible armor. Check the supported armor IDs, success chances and 400,000 zeny fee.
Pack for the whole quest
- Bring exactly one copy of the eligible armor and 400,000 zeny per attempt.
- The original armor is consumed. Refinement, cards and previous enchantments are not preserved; a failed attempt destroys the armor.
- On success: the supplied armor is replaced with a copy bearing one random stat enchant.
One step at a time
Click a location to copy its command, then paste it into the game chat.
Visit the Apprentice Craftsman
Talk to the Apprentice Craftsman in Prontera while carrying the fee.
Locations in this step
1 locationMap preview prontera
+ groups nearby points. Select it to zoom in.
1. Apprentice Craftsmanprontera · 165, 60
Open full mapCheck the supported armor group
Choose the group that contains your exact item ID. The probabilities below follow the actual random roll for that group.
Understand the possible results
On success, the same armor item is recreated with a random STR, AGI, VIT, INT, DEX or LUK enchant. Across all six stats, +1 occupies 18 roll outcomes, +2 occupies 12 and +3 occupies 6. Remaining outcomes destroy the armor.
The enchant uses a hidden item slot. It does not create an extra slot for a normal card.
Confirm the enchant attempt
Choose your armor and confirm Go ahead. Complete the seven-second progress bar. The fee and original armor are taken; success returns a fresh armor with its new stat enchant.
Locations in this step
1 locationMap preview prontera
+ groups nearby points. Select it to zoom in.
1. Apprentice Craftsmanprontera · 165, 60
Open full map