Game version
Diabolus Armor artwork from Ragnarok Online
RENEWAL / ITEMS

Diabolus Armor [1]

#2375Armor

Diabolus_Armor

Item stats

DEF
79
Slots
1
Weight
60
Armor level
1
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Armor
Equipment position
Armor
Gender
Both
Required level
60+
Jobs
Alchemist, Assassin, Blacksmith, Crusader, Knight, Merchant, Rogue, Swordman, Thief
Class tiers
Upper, All Third, Fourth
Refineable
Yes
Trading & storage
No restrictions

Diabolus Armor description & effects

An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor. Class: Armor Defense: 79 Weight: 60 Requires Level: 60 Usable By: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, Paladin Jobs, Biochemist Jobs, Stalker Jobs Str + 2 Dex + 1 Max HP + 150 Increases resistance to Stone and Stun by 5%. Set Bonus Diabolus Armor [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, ATK + 15 for every upgrade level of Diabolus Armor,
Item effect script
bonus bStr,2;
bonus bDex,1;
bonus bMdef,5;
bonus bMaxHP,150;
bonus2 bResEff,Eff_Stun,500;
bonus2 bResEff,Eff_Stone,500;

Equipment sets

Set 1

Set effect

bonus bAtkRate,3;
bonus bMatkRate,3;

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*.@r;
bonus2 bResEff,Eff_Stone,500*.@r;
bonus2 bResEff,Eff_Stun,500*.@r;
/*bonus2 bAddRace2,RC2_TEMPLE_DEMON,20;
bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,20;
bonus2 bSubRace2,RC2_TEMPLE_DEMON,5;*/

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*min(12,.@r);
bonus2 bResEff,Eff_Stone,300*min(12,.@r);
bonus2 bResEff,Eff_Stun,300*min(12,.@r);

Set 4

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*.@r;
bonus2 bResEff,Eff_Stone,300*.@r;
bonus2 bResEff,Eff_Stun,300*.@r;

Set 5

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*.@r;
bonus2 bResEff,Eff_Stone,300*.@r;
bonus2 bResEff,Eff_Stun,300*.@r;

Where to get Diabolus Armor

Using your server rates
MonsterBase chanceYour chanceNotes
Wounded MoroccWounded MoroccBoss · 191725%25%

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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