- Eligible armor for stat enchanting; bring exactly one copy.

RENEWAL / ITEMS
Diabolus Armor [1]
#2375Armor
Diabolus_Armor
View Diabolus Armor in Pre-Renewal
Item stats
- DEF
- 79
- Slots
- 1
- Weight
- 60
- Armor level
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Armor
- Gender
- Both
- Required level
- 60+
- Jobs
- Alchemist, Assassin, Blacksmith, Crusader, Knight, Merchant, Rogue, Swordman, Thief
- Class tiers
- Upper, All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Diabolus Armor description & effects
An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
Class: Armor
Defense: 79
Weight: 60
Requires Level: 60
Usable By: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, Paladin Jobs, Biochemist Jobs, Stalker Jobs
Str + 2
Dex + 1
Max HP + 150
Increases resistance to Stone and Stun by 5%.
Set Bonus
Diabolus Armor [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Armor
Str + 8
Dex + 4
MaxHP + 1350
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
ATK + 15 for every upgrade level of Diabolus Armor,
Item effect script
bonus bStr,2;
bonus bDex,1;
bonus bMdef,5;
bonus bMaxHP,150;
bonus2 bResEff,Eff_Stun,500;
bonus2 bResEff,Eff_Stone,500;
Equipment sets
Set 1
Set effect
bonus bAtkRate,3;
bonus bMatkRate,3;
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*.@r;
bonus2 bResEff,Eff_Stone,500*.@r;
bonus2 bResEff,Eff_Stun,500*.@r;
/*bonus2 bAddRace2,RC2_TEMPLE_DEMON,20;
bonus2 bMagicAddRace2,RC2_TEMPLE_DEMON,20;
bonus2 bSubRace2,RC2_TEMPLE_DEMON,5;*/
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*min(12,.@r);
bonus2 bResEff,Eff_Stone,300*min(12,.@r);
bonus2 bResEff,Eff_Stun,300*min(12,.@r);
Set 4
Set effect
.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*.@r;
bonus2 bResEff,Eff_Stone,300*.@r;
bonus2 bResEff,Eff_Stun,300*.@r;
Set 5
Set effect
.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*.@r;
bonus2 bResEff,Eff_Stone,300*.@r;
bonus2 bResEff,Eff_Stun,300*.@r;
Quests & NPC services
Required for
Where to get Diabolus Armor
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 25% | 25% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.








